Bar Layout

There is no standard layout to the bar or its surroundings. Asking where something is in relation to something else is generally a futile task, though there are certain things which have a consistent location, such as the yellow bra hanging above the Bar, or the sign near the Back door.

The layout of the bar and the outside area is generally fluid. Almost nothing is set in stone, resulting in an ever-changing configuration of objects to suit each individual player's needs. Such inconsistencies are a normal part of the game, and can sometimes add to the anomalous nature of the bar itself. Typically, only things which would constitute a major or permanent change to the generally established un-layout of the bar need mod approval. These changes include the building of structures, destruction of structures, and any addition or change which could potentially affect future gameplay.

An incomplete list of things which tend to always be in the same place include:


 * There are comfy chairs, a few tables, and at least one sofa near the fireplace. The exact amount or configuration is in constant flux.
 * The aforementioned yellow bra above the bar.
 * The sign by the back door, warning of werewolves on the full moon.
 * The rafters have been extensively covered in graffiti.
 * The emergency potato behind the bar. It dispenses vodka.
 * Hotel-style rooms are upstairs. The brothel is also somewhere upstairs.
 * The security office and infirmary are near one another.
 * The kitchen tends to be very near, if not directly behind the Bar.